Solisar Keryth

"Menartu wytalimen nilaamin, sil niefendil mertel exanimos nuvendi. (Some knowledge is perilous, but no one ever died from a surfeit of wisdom)"
User: Hungry
Campaign: Per Multiversum
Race: Sun Elf
Gender: Male
Class: Diviner/Incantatar/Olin Gisir
Solisar is a tall elf with shoulder length black hair, bronze-colored skin, and piercing green eyes.
Solisar Keryth, whose name translates into Common as “History Seeker of the Spell Folk”, was sent from the isle of Evermeet by the Lady Rutilianna Keryth—his grandmother, a powerful diviner who sees visions in the form of dreams—to investigate the activities of Iyraclea, the self-proclaimed Ice Queen of the Great Glacier. For hundreds of years, Iyraclea has not shown much activity, but some fear she is gathering strength for something more sinister. One of the Phoenix Prophecies from the great Nar’syr of Calimshan speaks of a woman with eyes of moonlit snow bringing great harm to Toril. Rutilianna fears it may refer to this Chosen of Auril.

Upon arriving on the Great Glacier, Solisar observed patiently for many years. At last, he noticed evidence of outsider activity in the area of southern Alpuk. He eventually discovered a gelugon, an “ice devil”. Believing it to be one of the so-called Icy Claws of Iyraclea, he secretly pursued the baatezu. While invisible, he watched it descend into a deep crevasse and then vanish. Daring to enter the crevasse himself, Solisar discovered a wall of ice upon which glowing runes in the ancient language of Jotunalder were carved in a great circle, emitting a powerful transmutation aura. These runes read, “The city of Gharreil, seat of the Satrap of the Great Glacier, loyal servant of the Emperor of Jhothûn. May the qorrash smile upon it and nurture its mighty works and continue to favor all of Jhothûn. Let no thieves or heretics enter this gate, for both suffer death in this city.” Not knowing what these meant, Solisar decided to seek out the wisdom of a tribe of cloud giants rumored to have landed in the Lugalpgotak mountains.
Solisar Keryth, Male Sun Elf, Sun Wiz5/Incantatar4/Olin Gisir2: ECL 10.5; Medium Humanoid (Elf); HD 5d4 (Wizard), 4d4(Incantatar), 2d4 (Olin Gisir); hp 21; Init +0; Spd 30; AC: 11 (Flatfooted: 11 Touch: 10); Atk +2 base melee, +3 base ranged; +3 (1d6-1, Quarterstaff, Masterwork); -1;-5 (1d6-1, Quarterstaff, Masterwork); +2 (1d3-1, Unarmed); SQ: Elven traits (Ex), Immunity: Sleep Effects (Ex), Low-light Vision (Ex), +2 Saves vs. Enchantment Spells and Effects, Spells, Enhanced Awareness (Ex), Focused Study (Ex), Hardy Spirit (Su); AL NG; SV Fort +3, Ref +3, Will +11; STR 9, DEX 10, CON 10, INT 22, WIS 12, CHA 10.
Skills: Concentration +8, Decipher Script +12, Knowledge (Arcana) +18, Knowledge (Architecture and Engineering) +11, Knowledge (Cartography) +7, Knowledge (History) +16, Knowledge (Navigation) +7, Knowledge (Nobility) +7, Knowledge (Sea Lore) +7, Knowledge (The Planes) +16, Listen +3, Search +8, Sense Motive +3, Speak Language +4, Spellcraft +21, Spot +3, Survival +1, Use Magic Device +5.
Feats: Extend Spell, Gift of Tongues, Iron Will, Reach Spell, Scribe Scroll, Spellwise.
Spells Known: 0 — Acid Splash, Arcane Mark, Dancing Lights, Daze, Detect Magic, Detect Poison, Electric Jolt, Flare, Ghost Sound, Horizikaul's Cough, Launch Bolt, Light, Mage Hand, Mending, Message, Open/Close, Prestidigitation, Ray of Frost, Read Magic, Resistance, Silent Portal; 1st — Alarm, Color Spray, Comprehend Languages, Expeditious, Identify, Mage Armor, Magic Missile, Portal Beacon, Protection from Chaos, Protection from Evil, Shield, True Strike; 2nd — Glitterdust, Invisibility, Knock, Locate Object, Mirror Image, Portal Alarm, Rope Trick, See Invisibility, Shatter; 3rd — Analyze Portal, Dispel Magic, Fly, Greater Magic Weapon, Haste, Heroism, Tongues, Unluck; 4th — Arcane, Eye, Assay Spell Resistance, Detect Scrying, Greater Invisibility.

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