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Rise of the Runelords
August 14th, 2016
Proceeding into the crypts, the first room they encountered was a large circular room with twelve statues lining the walls, aside from another set of doors. The heroes perceptive eyes caught on easily that the statues were the cover for a hidden door. Reiner and Valytra moved to open one of them to find a sarcophagus disturbed. It was lucky that the one they opened was empty, however, as the other eleven doors sprung open, followed by a loud groan from 6 mummies who showed to be behind these doors. Valyra and Reiner dealt with the ones showing near them, while the other casters hung back and dealt with the others. They noticed that the mummies seemed to target no-one but Naolexa, as they quickly surrounded her, putting her in a very tight spot. Reiner, thinking quickly, tapped into his suli ancestral powers to teleport across the room to slash at these three foes, clearing the way for Naolexa to retreat away from the mummies. Philip unfortuantely took a hit, and managed to contract the disease from them. After all of the mummies were dealt with, they turned to deal with the disease on Philip.

Afterwards, they moved on to find themselves at a four way intersection. The walls lined with impressive murals to what seemed to be four families, each representing something under the rune of gluttony. They moved to the right, managing to find a long hall with a armored clay golem at the end of it. They dealt with this threat before it could even touch them, then inspected the room. They found numerous bottles of wine in the room, which matched the description of the component needed for a gluttony ritual. The sarcophagi in this room were all empty, bodies were not found either. This rang a strange note to the party, but the pressed on to the next room across the way…
Session: Sins of the Savior: The Ravenous Crypts - Sunday, Aug 14 2016 from 6:30 PM to 9:30 PM
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